Recently reported by Android Headlines is a new patent registered by Sony, concerning a new and potentially unique way to play VR together locally. It would appear the system seems to be some kind of wireless base hub that connects to multiple headsets in a localized area.
There are a few things to unpack about this. For one thing, it shows Sony is at least eyeing up some form of potentially wireless solution for a future iteration of it’s popular PSVR system. For another, it would mean some form of room scale tracking (similar to the HTC Vive) would be necessary in this situation, not least to stop people from walking into each other. That camera system would also have to recognize multiple headsets in 3D space at the same time.
If this is something Sony could pull off, it would mean a giant leap forward for the future of VR gaming, which remains in a kind of constant state of flux due to hardware limitations and developers having to balance the risk of developing for a smaller install base.
However, with what we now know about Sony’s focus on mediating motion sickness and improving their VR kit in general – this all adds up to the possibility of a very impressive showing whenever the next iteration of Sony’s VR hardware hits shelves – presumably alongside or shortly after the Playstation 5.
Sony recently posted an updated list of game release timeframes to their official Blog and we couldn’t help but notice that the vague “2019” date that was previously used during the announcement for their much anticipated VR golfing adventure has been tightened to “Spring 2019” – so sooner, rather than later!
They again reiterate on the page that you can use both the analogue stick (very awkwardly we imagine) or the Move controller for the game, but haven’t given away much more than that.
Déraciné also gets another nod for its November 6th release, as well as a slight delay on the fan favorite Days Gone – which is now to be expected on April 26th, 2019.
It’s worth mentioning they do point out that we can expect a date for the Beta release for Dreams (another one PSVR fans are looking forward to) and Blood & Truth some time in the hopefully near future. They aren’t quite ready to share those yet though.
We are very excited for Everybody’s Golf here at Level 2 – and hope to cover the game in full come Springtime next year.
Good news for gamers with accessibility needs and especially those who really love VR!
Developers Fire Sprite have been hard to work adding in a host of new features to cater to gamers with specific needs, recently highlighted in a brand new video on Sony’s official Youtube channel.
Amongst those things mentioned in the video are the ability top control the difficulty at a macro level, including enemy speed and ammo for yourself, the ability to see enemies through walls as large red silhouettes, sound cues (which are very important in this game) are now represented on screen with a giant skull and a direction and most importantly FULL controller button mapping is now available too.
Oh, and did we mention this is an entirely free update?
We here at Level 2 work a lot with Ablegamers.org in trying to make it so every gamer, regardless of disability can enjoy the escapism and thrills that games offer, however VR gets largely ignored when that conversation comes up – with the exception of the little ASL knowing mouse.
So let this be a lesson to those in the VR industry, to truly be the future of gaming, you have to cater to all gamers, everywhere – #Soeveryonecangame
For more info on The Persistence head over to http://www.firesprite.com
For more info on accessibility in gaming head over to http://www.ablegamers.org
The VR debut from director Hidetaka Miyazaki and FromSoftware – Déraciné – got an official release date announced via a new trailer at Tokyo Game Show.
Déraciné sees you taking the role as an unseen faerie in a secluded boarding school, the player moves around in frozen time, collecting various bits of information that serve to unfold an overarching mystery.
You can expect the highly anticipated VR release to drop on November 6, 2018.
Today at Tokyo Game Show Sony announced a special treat for VR fans this holiday season – Kingdom Hearts: VR Experience.
Kingdom Hearts: VR Experience looks as though it will take its cue from one of the other previous exclusive VR treats Sony has given its headset, The Last Guardian: VR Experience, in-so-far as it won’t be a full title, but rather a jaunty, shorter *experience* in which you will probably meet a few cool characters from both the Disney and Final Fantasy sides of the series, and help them perform a few simple, but fun-in-VR tasks.
One thing is for sure, judging by the trailer, you definitely get to swing a Keyblade around.
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It would appear that Highwire Games has reached out to RoadtoVR and confirmed that this was, in fact, a slipped renewal deadline. The game is reportedly still on track for a 2018 release.
It would appear the much anticipated PSVR title ‘Golem’ has hit yet another snag on its way to release – this one, however, is a doozy…
Highwire games – the development team behind the title that has been in some form of infinite limbo since the initial PSVR launch footage – has officially abandoned the trademark. Meaning the title may well be dead in the water.
Reddit user AlphaFoxWarfare posted these images earlier this morning on a thread in the R/PSVR subreddit. Pointing out also that at this time, Highwire holds no other trademarks, meaning this is unlikely to be a name or concept change.
Now of course this isn’t set in stone, many times developers may accidentally let a trademark lapse. However, with it being such a high profile title that has seemingly been living in turmoil for some time now, it is a little disconcerting.
The last time Golem was in the limelight was during PSX 2017, when we were treated to a live demo of the game. At the time it looked like things were going swimmingly. Despite some viewers having concerns over the basic VR control options, considering how far that field of VR gaming has come since this game was announced.
Of course, all of this is currently speculation coming off of one abandoned trademark, but you can’t help but feel a little grim for the future of the title.
For more PSVR news, stay tuned to our bi-monthly podcast – Codename Morpheus
At Gamescom this year, Carbon Studio showcased a brand new PSVR gameplay trailer for their title The Wizards.
The Wizards is a VR spellcaster game in which you step into the shoes of a sorcerer to defend the realm from hordes of monsters. Use motion controllers to destroy your enemies by weaving magic into lightning, fireballs, and other elemental spells. Chain combos and use different tactics against the hostile creatures. Make the game as challenging or as casual as you like with Fate Cards, and become the hero you’ve always wanted to be with powerful spells at your fingertips.
Currently we know it’s primarily controlled using the Moves with both full locomotion and teleportation options.
We look forward to hearing more from the studio in the coming months!