Treasure Stack Unveiled in Nindies Presentation at PAX West

Nintendo has just unveiled Treasure Stack in today’s Nindies Summer Showcase presentation! Treasure Stack joins a roster of exciting indies soon to launch on the Nintendo Switch. A brand new trailer shows off the game’s retro puzzle-platforming antics. Those eager to get grappling and stacking can do so at Nintendo’s PAX West booth, where the devs will be demoing the game from August 31 to September 3, 2018.

Treasure Stack takes falling block mechanics and fuses them with grappling hooks and platforming heroes to create an addictive puzzler you won’t be able to put down. Test your skill in Challenge mode, compete with friends in Local Versus mode, or jump into Online Versus and battle head to head!

Game Features:

• Play solo, against one or more friends locally, or hop into Online Versus

• Choose from over 50 heroes

• Customize your character with different grappling hooks

If you’re not at PAX, not to worry, PIXELAKES have you covered with a PC demo for members of the official Treasure Stack Discord.

Join the Treasure Stack community:

Facebook: Facebook.com/TreasureStack

Twitter: Twitter.com/TreasureStack

Discord: Discord.gg/rRAzZh

Streets of Rage 4 announced

Publisher Dotemu (Wonder Boy, Windjammers 1/2) and developers Lizardcube (Wonder Boy) and Guard Crush Games today revealed Streets of Rage 4, an all-new continuation of SEGA’s iconic arcade brawler series known for its radical fights, jammin’ ‘90s beats and dashing sparring gloves and bandanas.

Streets of Rage, known as Bare Knuckle (ベア・ナックル Bea Nakkuru) in Japan, is a trilogy of beat ’em up games developed and published by SEGA in the 1990s.

Famously known for its non stop action and electronic dance influenced music – scored by Yuzo Koshiro and Motohiro Kawashima – the series has gained the status of cult classic throughout the years. It is considered one of the best beat ’em up series of all time. After many years, Axel and Blaze are finally picking up the fight where they left.

Featuring hand-drawn visuals from the team behind 2017’s gorgeous Wonder Boy: The Dragon’s Trap remake, Streets of Rage 4 builds upon the classic trilogy’s gameplay with new mechanics, a fresh story and a gauntlet of dangerous stages with a serious crime problem. Streets of Rage 4 recalls classic gameplay but it stands as an entirely original arcade-style romp thanks to the expertise of Guard Crush Games and Dotemu.

Whether players gang up with a friend or clean up the city solo, Streets of Rage 4 is a skull-bashing, chicken-chomping delight all set to a thumping soundtrack sure to get your blood pumping.

Features

  • The comeback of the legendary Streets of Rage series.
  • Beautiful graphics fully hand-drawn animated by the studio behind Wonder Boy: The Dragon’s Trap.
  • Classic gameplay enhanced with brand new mechanics.
  • Braised chicken served on a pristine plate. 

Social media

To keep up to date on all things Streets of Rage 4, punch your keyboard until it types https://www.streets4rage.com, go to https://www.facebook.com/StreetsofRage4 and slice that follow button on Twitter @Dotemu, @Lizardcube and @Guard_Crush.

© SEGA, all rights reserved. © 2018 Dotemu, all rights reserved. Developed by Lizardcube, Guard Crush Games and Dotemu.

HYPERGUN | Review | PC

 

HYPERGUN by NVYVE Studios is a procedurally generated Neo-80s indie FPS roguelite available now on Steam and coming this fall to Xbox One and PS4.

HYPERGUN takes place in the not so far off future. In the year 2038 the Earth discovered that we are not alone in the universe when an advanced race of aliens brought war to our unprepared planet and occupied most of it. DevTech Labs is located in one of the few unoccupied cities and has been tasked with developing a super weapon (code name: HYPERGUN) to provide a chance of survival for what’s left of our troops. You play as Dewey Owens the new intern at DevTech Labs. Your job is to assemble and test out various HYPERGUN prototypes inside of a battle simulator to find the perfect weapon. You are quite literally humanity’s last hope against the alien horde.

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Don’t get swarmed!

Gameplay: The controls for HYPERGUN are mapped out well and for the most part follow the typical FPS layout. The game fully supports use of a controller, but I preferred keyboard and mouse as it felt to be more responsive for my play style. The keyboard controls are totally customizable so you can adjust them to whatever you want our are used to. The gameplay is quite fluid and there aren’t many glitches, although it is easy to get caught on something on the floor or trapped in a corner if you aren’t careful. Also I will warn anyone who gets sick easily, the motion can get dizzying at times so you may need to adjust the sensitivity to your liking.

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Enter the simulation

Sound: The soundtrack for HYPERGUN really stands out from the start and only gets better as you progress through the game. The music has a real Neo-80s vibe reminiscent of Tron and retro video games. Various levels, challenge rooms, and boss battles all have their own music. The music has a tendency to fade into the background during a hectic firefight, but you’ll catch yourself dancing around to it when things die down. The sound effects are also well done. You will quickly learn the sounds of the various enemies and traps to avoid being caught off guard by a horde of shamblers while engaging a squad of snipers, or jumping right into the path of a flame turret while trying to dodge a mage’s powerful blast. Many of the attachments you can find for your weapon have a unique sound as well, which is quite amusing when you have the corn attachment and you’re popping popcorn off the face of an angry alien.

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Welcome to the jungle

Visuals: At first glance HYPERGUN is just another basic shooter going from room to room killing enemies, without a lot of effort put into the visuals. But once you think about it you realize that the look is exactly what the makers of the game were going for, it adds to the Neo-80s vibe and you can again see the influence of Tron and other retro-futuristic movies and games. Also the further you get into the game the richer the visuals become. Each level has it’s own style ranging from factory to jungle (and even volcano) with rooms of various sizes and layouts providing new threats around every corner. There are also some unique and interesting creatures to face and challenging yet captivating boss fights. The main place where the visuals shine would be the weapon attachments found or unlocked throughout the game that are used to construct your HYPERGUN. There is a spectrum of these attachments each with its own look that when pieced together can give you all kinds of wacky yet deadly weapons.

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One of my wacky creations

Story: The plot of HYPERGUN doesn’t go very deep as the game focuses more on gameplay. Things inside the simulation are fairly straightforward, clear as many rooms as possible without dying, build your gun, kill the boss, on to the next level. But if you take some time to explore the DevTech offices outside of the simulator you will be rewarded with bits and pieces of life around the office and the outside world during the alien invasion, in the form of post it notes and emails scattered in various places.

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Explore the DevTech offices

Replay Value: The procedurally generated aspects of HYPERGUN give it a decent amount of replayability. Every run can have a different difficulty based on what attachments you discover, how many bits (in sim currency) you find to use in the store, the number of locked or unlocked treasure chests, whether or not you get a challenge room, and what the boss drops. Gotta love that sweet RNG! You can also find Hypercoins (out of sim currency) that can be used to add new attachments to the RNG pool (160 in total), unlock new classes, and gain new skills for your character. In addition to the starting class, The Intern (SMG), you can also unlock Security (assault rifle), The Lawyer (shotgun), and Human Resources (sniper rifle) , each with their own skills and attributes, making it easy to find one to fit your play style. In the simulation chamber you can view your best times for each level or a complete run, your top 5 HYPERGUN candidates, and tons of in game stats, making that push to better yourself a visible goal.

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Spheros is the first of many exciting boss battles

Summary: To be honest HYPERGUN turned out to be a lot more fun than I was expecting. The trailers seem to be a lot of hype (pun intended), but for the most part the game lives up to it. While it’s not going to overthrow any AAA shooters, it’s definitely worth its $15 price tag. I’ll note that the developers provided me with a review copy, but I would willingly pay for this game. At this point I have put roughly 10 hours into HYPERGUN and have only gotten about halfway through the listed levels, I’m not sure if that speaks to the difficulty of the game or my skill…

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R.I.P.

 

BRAWLOUT DASHES ‘N’ BASHES ONTO PC, PLAYSTATION 4 & XBOX ONE TODAY!

Press Release: Get those fists (or paws… or flippers) up, because Brawlout brings the fight to PC, PS4 and Xbox One today. Not only does this mark the game’s launch out of Steam Early Access, but it enables Angry Mob Games to share the beloved party fighting genre with a whole new audience of console owners, following its initial launch on Nintendo Switch. Are you ready for fast-paced, couch and online party multiplayer?

Having gained notoriety for its lovable cast of guest stars, including indie darlings from Hyper Light Drifter and Guacamelee!, mascot platformer extraordinaire Yooka-Laylee is now available as part of Brawlout’s roster. Not to be outdone following the game’s launch earlier this month, Dead Cells’ headless protagonist will also join the fight this Fall, bringing his unique form of weapon-based offence to the arena with a multitude of skills and weapons to master. If you’re looking for a character that can adapt to just about any situation, look no further!

On top of its stellar cast of original and guest characters, Xbox One owners can look forward to an exclusive party mode, offering up five new ways to amp up the dash-n-bash action. Read on for all the details:

Golden Belt: Become the king of the ring! Fight to hold the belt longer than your opponents and fill up your golden meter to win!

Plague: A terrible plague has descended on the arena, dealing damage over time to infected players. Hit other players to pass the plague on and keep on the offensive to eliminate 3 opponents and win!

Sudden Death: Who performs best under pressure? Everyone starts with 300% damage, half a meter of rage burst, and has 1 minute to score as many kills as possible.

Coin Mania: It’s raining gold! Collect gold coins and watch your back – others can steal them from you. The player with the most coins at the end of the time limit wins!

Bomber Blast: Are you ready for explosive action? Players can’t stop dropping bombs – even after they run out of stocks – littering the arena with obstacles that offer a helping hand when it comes to launching others. The last player alive wins!

Brawlout is available now on Nintendo Switch, PC, PlayStation 4, and Xbox One, retailing for $19.99 USD. For more information and all the latest updates, follow Angry Mob Games at the links below.

ABOUT BRAWLOUT

Brawlout packs a punch with couch and online play modes that feature quick matches over slow-paced, defensive battles. Brawlout goes all-out with lightning-fast aerobatics famously found in classic platform fighters. With wavedashing, a free-form combat system, and a chargeable ‘Rage Meter’ at the player’s disposal, each battle will be a combo-bonanza!

From grappling to long range weapon options, there is a character for all fighting game aficionados. Whether players are looking for a casual couch experience with friends, or to challenge pros in worldwide online tournaments, Brawlout caters to anyone looking to create a little chaos. For those wanting to take part in the mayhem from a safe distance, Brawlout TV is available for spectators to watch ongoing matches.

FEATURES

• Choose from six original combatants (each with variants that change up their look, moves, and playstyle) in addition to guests from indie hits Hyper Light Drifter, Guacamelee!, Yooka-Laylee, and Dead Cells: bringing the roster to 24!

• Host up to 4 players in online and local battles

• Choose from a number of battle modes including Timed, Stock, or Team Matches

• AI opponents are also available if you want to practice your team combos with a friend, or if you need to fill out a free for all

• Train with Advanced Tutorials or by challenging Arcade Towers

• Fuel your Rage Meter to power up for hard-hitting special attacks, and tap into Rage Mode to swing the match in your favor

• No blocking required – Action is kept fast and fluid with wavedashing, teching, air dodging and other advanced maneuvers

• + new features being added all the time!

Focus Home Interactive continue partnership with Saber Interactive for MudRunner 2

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Focus Home Interactive and Saber Interactive are pleased to announce their continued collaboration for development of the sequel to Spintires: MudRunner, which once again dares players to take charge of incredible all-terrain vehicles across extreme landscapes.

MudRunner 2 brings back the series’ renowned physics engine, realistic driving mechanics, intense environments and sandbox gameplay, along with a host of new features and enhancements.

Collaborating with Focus Home Interactive on Spintires: MudRunner was a great success for both our studios,” says Matt Karch, CEO of Saber Interactive. “Thanks to their professionalism and continued enthusiasm for the project, the Focus team have established themselves as the ideal partners as we take the next bold steps in our MudRunner journey.

We are proud to partner with Saber Interactive once again on a series that has proven to be a hit with players and critics alike,” says Jürgen Goeldner, president of Focus Home Interactive. “With this new collaboration, we look forward to working closely with Saber Interactive to achieve our goal of offering players the ultimate off-road experience.

MudRunner 2 is planned for PC and Consoles. The game will be further unveiled next year, beginning with the What’s Next de Focus press event in Q1 2019.

Physical editions of Dead Cells out today

Dead Cells Signature Edition

Press Release: The reception of Dead Cells has been overwhelmingly positive. Released digitally ten days ago, Dead Cells has been critically acclaimed by by the press and fans alike. Now it’s the turn of the boxed versions to be released.

Gamers who prefer a hard copy of their game will be able to get their hands on a physical copy of PlayStation4. Available from stores and online from today, Dead Cells on PlayStation4 version costs $29.99.

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Collectors will be pleased to hear that a Signature Edition version is also available for PlayStation4. Available directly from the Signature Edition Games website, this versions include:

  • A region free PlayStation4 ‘Dead Cells’ Game
  • A double-CD digipak soundtrack
  • An exclusive enamel character pin
  • A fifty-six-page hardback artbook
  • A certificate of authenticity featuring the autographs of the developers, Motion Twin
  • An outer box featuring exclusive artwork in a matt finish with spot gloss

Dead Cells puts you in control of a failed alchemic experiment trying to figure out what’s happening on a sprawling, ever-changing and seemingly cursed Island. Tough but fair combat, responsive controls, challenging foes, permadeath and of course, the emergency panic roll to get you out of trouble, make for a demanding, visceral and cathartic action game.

Experience a roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath.  No checkpoints. You either vanquish the final boss in one go, or you try again. However, you keep some of your progress for successive runs; new paths you’ve unlocked, access to new levels, mutations, abilities and weapons.

Speaking of weapons, Dead Cells features a plethora of ways to slay your enemies. A large variety of swords, bows and of course spells, but also whips, grenades and turrets, each one with its own unique twist. Plus, mutations and scrolls allow you to build and customize your character differently with each and every run.

At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly sharpening your skills, until what was an insurmountable obstacle becomes a walk in the park. Patience, you’ll get better!… eventually.

  • Roguevania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • 2D Souls-lite Action: Tough but fair combat, the iconic dodge roll, more than 90 weapons and spells with unique gameplay… The unforgiving action wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run.
  • Nonlinear progression: Sewers, Ossuary or Ramparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style, or just your mood.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air…

Retro co-op adventure Robbotto out now on Switch & PC

Press Release: When it comes to video games, nostalgia is king. Many of us have fond memories of the games we played when we were young, and of those retro aesthetics that captured our imagination and became synonymous with a sense of play. Robbotto, the new 2D co-op adventure from indie studio JMJ Interactive, captures the spirit of retro arcade fun, and is out right now on PC and Nintendo Switch.

The story of Robbotto is simple and engaging: join Robb and Otto, two intrepid maintenance robots, as they travel through a malfunctioning spaces cruiser in an effort to shutdown the machines rampaging through the ship. Controlling either character, the player must master platforming and shooting to conquer each level. Tackle the adventure alone, or with a friend through local co-op.  On the couch, in the park, at a bar — the possibilities for solo or co-op play are endless.

“I have put a lot of heart into Robbotto, so to finally be able to release it feels great,” said JMJ Interactive founder and Robbotto developer, Marten Jonsson. “Creating a game is like laying a puzzle, every piece has to fit together, and I can only hope that people will appreciate the complete image. So cheers to the game being released, I hope you have fun!””

Game features:

• Retro aesthetic: Inspired by retro arcade titles, Robbotto is a nod to classic bar games.

• A plethora of levels and enemies: With over 100 levels, 20 different enemy types, and 10 massive bosses, Robbotto offers a wide variety of content to enjoy.

• Single player or local co-op: Play through the campaign solo or with a friend in asynchronous co-op.

• PC controller support: Play with a controller or keyboard on PC.

Experience retro co-op in Robbotto, out now on PC and Nintendo Switch